#pragma implementation #include "private_msg.h" #include "dialog.h" PRIVATE_MESSAGE dialog_controlc; PRIVATE_MESSAGE dialog_keyleft; PRIVATE_MESSAGE dialog_keyright; PUBLIC PRIVATE_MESSAGE::~PRIVATE_MESSAGE() { // We clean up anything hooked to this message in case dialog_deltimer (*this); } PUBLIC PRIVATE_MESSAGE *PRIVATE_MESSAGES::getitem(int no) const { return (PRIVATE_MESSAGE*)ARRAY::getitem(no); }